new vertex2 content sensor

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Pierre committed 2026-10-22 22:11:39 +02:00
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from ad_toolbox.smartobject import SmartObject
EMPTY_VALUES = {None, "", "unknown", "unavailable", "none", "null"}
def useful(value):
"""Return a displayable Home Assistant value, or None."""
if isinstance(value, str):
value = value.strip()
if value.lower() in EMPTY_VALUES:
return None
elif value in EMPTY_VALUES:
return None
return value
class VertexContent(SmartObject):
"""Expose normalized metadata for the source currently selected on a Vertex2."""
def on_initialize_smart_object(self):
super().on_initialize_smart_object()
self.output = self.args.get("output", "sensor.vertex2_current_content")
self.input_selected = self.args.get(
"input_selected", "sensor.vertex2_input_selected"
)
self.has_signal = self.args.get(
"has_signal", "binary_sensor.vertex2_has_input_signal"
)
self.sources = self.args.get("sources", {})
state, attributes = self.build_content()
self.output_entity = self.create_entity(
self.output, state=state, attributes=attributes
)
self.listen_state(self._state_changed, self.input_selected)
self.listen_state(self._state_changed, self.has_signal)
# attribute="all" is important: a media title can change while the
# media_player state remains "playing".
listened = set()
for config in self.sources.values():
for entity in (config.get("entity"), config.get("artwork_entity")):
if entity and entity not in listened:
self.listen_state(self._state_changed, entity, attribute="all")
listened.add(entity)
def _state_changed(self, entity, attribute, old, new, kwargs):
self.update_content()
def _entity_data(self, entity):
if not entity:
return None, {}
data = self.get_state(entity, attribute="all") or {}
return data.get("state"), data.get("attributes", {}) or {}
@staticmethod
def _first_attribute(attributes, names):
for name in names:
value = useful(attributes.get(name))
if value is not None:
return value
return None
def _artwork(self, config, attributes):
artwork = self._first_attribute(
attributes, config.get("artwork_attributes", ["entity_picture"])
)
if artwork is not None:
return artwork
_, artwork_attributes = self._entity_data(config.get("artwork_entity"))
return useful(artwork_attributes.get("entity_picture"))
@staticmethod
def _pause_supported(config, application, source_state):
pause_states = config.get("pause_states", [])
if not pause_states or useful(source_state) is None:
return False
supported_apps = config.get("pause_supported_apps")
if supported_apps is None:
return True
return application in supported_apps
def build_content(self):
selected = useful(self.get_state(self.input_selected))
has_signal = self.get_state(self.has_signal) == "on"
base = {
"friendly_name": "Contenu Vertex2",
"icon": "mdi:television-play",
"source": selected,
"platform": None,
"content_type": None,
"title": None,
"series_title": None,
"application": None,
"status": "idle",
"artwork": None,
"entity_picture": None,
"available": False,
"is_paused": False,
"is_pause_supported": False,
}
if not has_signal or selected is None:
base["source"] = selected
base["icon"] = "mdi:television-off"
return "idle", base
config = self.sources.get(str(selected), {})
label = config.get("label", selected)
source_state, attributes = self._entity_data(config.get("entity"))
application = self._first_attribute(
attributes, config.get("application_attributes", ["app_name"])
)
title = self._first_attribute(
attributes, config.get("title_attributes", ["media_title"])
)
series_title = self._first_attribute(
attributes, config.get("series_title_attributes", ["media_series_title"])
)
if title is None and config.get("state_as_title"):
title = useful(source_state)
artwork = self._artwork(config, attributes)
pause_supported = self._pause_supported(config, application, source_state)
pause_states = config.get("pause_states", [])
is_paused = pause_supported and source_state in pause_states
content_type = self._first_attribute(
attributes, config.get("content_type_attributes", ["media_content_type"])
)
if content_type is None:
content_type = config.get("content_type")
if content_type is None and application and title is None:
content_type = "application"
display = title or application or label
base.update({
"icon": config.get("icon", base["icon"]),
"platform": config.get("platform", label),
"content_type": content_type,
"title": title,
"series_title": series_title,
"application": application,
"status": useful(source_state) or "active",
"artwork": artwork,
"entity_picture": artwork,
"available": True,
"is_paused": is_paused,
"is_pause_supported": pause_supported,
})
return str(display)[:255], base
def update_content(self):
state, attributes = self.build_content()
current_state = self.output_entity.get_state()
current_attributes = self.output_entity.get_state(attribute="all") or {}
if isinstance(current_attributes, dict) and "attributes" in current_attributes:
current_attributes = current_attributes["attributes"]
expected_attributes = dict(attributes)
expected_attributes["ad_app"] = self.name
if current_state != state or current_attributes != expected_attributes:
self.output_entity.set_state(state=state, attributes=expected_attributes)