167 lines
6.2 KiB
Python
167 lines
6.2 KiB
Python
from ad_toolbox.smartobject import SmartObject
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EMPTY_VALUES = {None, "", "unknown", "unavailable", "none", "null"}
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def useful(value):
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"""Return a displayable Home Assistant value, or None."""
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if isinstance(value, str):
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value = value.strip()
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if value.lower() in EMPTY_VALUES:
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return None
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elif value in EMPTY_VALUES:
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return None
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return value
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class VertexContent(SmartObject):
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"""Expose normalized metadata for the source currently selected on a Vertex2."""
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def on_initialize_smart_object(self):
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super().on_initialize_smart_object()
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self.output = self.args.get("output", "sensor.vertex2_current_content")
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self.input_selected = self.args.get(
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"input_selected", "sensor.vertex2_input_selected"
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)
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self.has_signal = self.args.get(
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"has_signal", "binary_sensor.vertex2_has_input_signal"
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)
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self.sources = self.args.get("sources", {})
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state, attributes = self.build_content()
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self.output_entity = self.create_entity(
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self.output, state=state, attributes=attributes
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)
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self.listen_state(self._state_changed, self.input_selected)
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self.listen_state(self._state_changed, self.has_signal)
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# attribute="all" is important: a media title can change while the
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# media_player state remains "playing".
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listened = set()
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for config in self.sources.values():
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for entity in (config.get("entity"), config.get("artwork_entity")):
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if entity and entity not in listened:
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self.listen_state(self._state_changed, entity, attribute="all")
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listened.add(entity)
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def _state_changed(self, entity, attribute, old, new, kwargs):
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self.update_content()
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def _entity_data(self, entity):
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if not entity:
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return None, {}
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data = self.get_state(entity, attribute="all") or {}
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return data.get("state"), data.get("attributes", {}) or {}
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@staticmethod
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def _first_attribute(attributes, names):
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for name in names:
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value = useful(attributes.get(name))
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if value is not None:
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return value
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return None
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def _artwork(self, config, attributes):
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artwork = self._first_attribute(
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attributes, config.get("artwork_attributes", ["entity_picture"])
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)
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if artwork is not None:
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return artwork
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_, artwork_attributes = self._entity_data(config.get("artwork_entity"))
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return useful(artwork_attributes.get("entity_picture"))
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@staticmethod
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def _pause_supported(config, application, source_state):
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pause_states = config.get("pause_states", [])
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if not pause_states or useful(source_state) is None:
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return False
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supported_apps = config.get("pause_supported_apps")
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if supported_apps is None:
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return True
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return application in supported_apps
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def build_content(self):
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selected = useful(self.get_state(self.input_selected))
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has_signal = self.get_state(self.has_signal) == "on"
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base = {
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"friendly_name": "Contenu Vertex2",
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"icon": "mdi:television-play",
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"source": selected,
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"platform": None,
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"content_type": None,
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"title": None,
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"series_title": None,
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"application": None,
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"status": "idle",
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"artwork": None,
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"entity_picture": None,
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"available": False,
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"is_paused": False,
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"is_pause_supported": False,
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}
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if not has_signal or selected is None:
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base["source"] = selected
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base["icon"] = "mdi:television-off"
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return "idle", base
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config = self.sources.get(str(selected), {})
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label = config.get("label", selected)
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source_state, attributes = self._entity_data(config.get("entity"))
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application = self._first_attribute(
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attributes, config.get("application_attributes", ["app_name"])
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)
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title = self._first_attribute(
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attributes, config.get("title_attributes", ["media_title"])
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)
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series_title = self._first_attribute(
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attributes, config.get("series_title_attributes", ["media_series_title"])
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)
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if title is None and config.get("state_as_title"):
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title = useful(source_state)
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artwork = self._artwork(config, attributes)
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pause_supported = self._pause_supported(config, application, source_state)
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pause_states = config.get("pause_states", [])
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is_paused = pause_supported and source_state in pause_states
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content_type = self._first_attribute(
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attributes, config.get("content_type_attributes", ["media_content_type"])
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)
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if content_type is None:
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content_type = config.get("content_type")
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if content_type is None and application and title is None:
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content_type = "application"
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display = title or application or label
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base.update({
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"icon": config.get("icon", base["icon"]),
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"platform": config.get("platform", label),
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"content_type": content_type,
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"title": title,
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"series_title": series_title,
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"application": application,
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"status": useful(source_state) or "active",
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"artwork": artwork,
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"entity_picture": artwork,
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"available": True,
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"is_paused": is_paused,
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"is_pause_supported": pause_supported,
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})
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return str(display)[:255], base
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def update_content(self):
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state, attributes = self.build_content()
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current_state = self.output_entity.get_state()
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current_attributes = self.output_entity.get_state(attribute="all") or {}
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if isinstance(current_attributes, dict) and "attributes" in current_attributes:
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current_attributes = current_attributes["attributes"]
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expected_attributes = dict(attributes)
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expected_attributes["ad_app"] = self.name
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if current_state != state or current_attributes != expected_attributes:
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self.output_entity.set_state(state=state, attributes=expected_attributes)
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