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bf1445759d
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| 9607e6e78d |
Submodule apps/ad_toolbox updated: 56e3f6e9e0...c71094641b
@@ -137,6 +137,7 @@ living_room_heatpump:
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virtual_sensors:
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sensors:
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binary_sensor.living_room_any_window_open: binary_sensor.living_room_french_door or binary_sensor.living_room_window
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binary_sensor.living_room_cant_open_window: binary_sensor.is_living_room_sleeping or binary_sensor.projector_on
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constants:
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window_open: binary_sensor.living_room_any_window_open
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@@ -144,7 +145,7 @@ living_room_heatpump:
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room_temperature: sensor.living_room_temperature
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room_occupancy: binary_sensor.living_room_occupancy
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target_temperature: sensor.target_temperature_heatpump
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cant_open_window: binary_sensor.is_living_room_sleeping
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cant_open_window: binary_sensor.living_room_cant_open_window
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sleeping_in_the_room: binary_sensor.is_living_room_sleeping
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quick_resume: binary_sensor.living_room_heatpump_quick_resume
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stay_on_while_sleeping: false
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174
apps/global/home_alarm.yaml
Normal file
174
apps/global/home_alarm.yaml
Normal file
@@ -0,0 +1,174 @@
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home_alarm:
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module: homealarm
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class: HomeAlarm
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smart_conditions:
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trigger_conditions: not binary_sensor.someone_home or input_select.alarm_mode == 'On'
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blocking_conditions: input_select.alarm_mode == 'Off'
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opening_sensors:
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- binary_sensor.group_doors
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- binary_sensor.group_windows
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motion_sensors:
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- binary_sensor.corridor_motion
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- binary_sensor.hallway_motion
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- binary_sensor.restroom_motion
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- binary_sensor.garage_motion
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- binary_sensor.kitchen_motion
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- binary_sensor.mezzanine_motion
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- binary_sensor.living_room_presence_presence
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motion_intrusion_increment: 0.2
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opening_intrusion_increment: 0.9
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intrusion_cooldown_step: 0.1
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intrusion_cooldown_interval: 60
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reset_button: input_button.alarm_reset
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presence_simulation:
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smart_conditions: input_boolean.simulate_presence and binary_sensor.home_alarm_armed
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target_apps:
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restroom:
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# 5 minutes every 2 hours with 1 hour jitter
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app: light_restroom
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mode: method
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start_payload:
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brightness_pct: 100
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transition: 1
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stop_payload:
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transition: 1
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on_duration_min: 5
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on_jitter_min: 1
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interval_min: 120
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interval_jitter_min: 60
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start_delay_min: 60
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start_delay_jitter_min: 20
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light_living_room:
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# Exemple "bureau toute la soiree": longues periodes allumees le soir
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# on_duration_min / interval_min are optional:
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# if omitted, the app stays active for the whole simulation window
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# (still gated by smart_conditions + time_window).
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app: light_living_room
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status_sensor: binary_sensor.home_alarm_presence_mezzanine
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mode: method
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smart_conditions: binary_sensor.is_dark_outside
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time_window:
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stop: '23:30'
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stop_jitter_min: 30
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start_payload:
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brightness_pct: 100
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transition: 2
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stop_payload:
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transition: 2
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home_alarm_notifications:
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module: notificationsmanager
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class: NotificationsManager
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priority: 100 # default priority app is 50, since the notification_manager doesn't create any sensor but is based on sensor created by many app, it's important it's created last
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notifications:
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alarm_armed_notification:
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recipients:
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all:
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services:
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- notify/mobile_app_iphone_de_pierre
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- notify/mobile_app_mae
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conditions: binary_sensor.home_alarm_armed
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message:
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title: Alarme
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content: Activation de l'alarme
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timeout: 600
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data:
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tag: home_alarm_notification
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windows_open_notification:
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recipients:
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all:
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services:
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- notify/mobile_app_iphone_de_pierre
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- notify/mobile_app_mae
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conditions: binary_sensor.home_alarm_armed and sensor.ad_number_of_windows_open > 0 and binary_sensor.home_alarm_just_armed
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message:
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title: Alarme
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content: "{sensor.ad_number_of_windows_open} fenêtre(s) ouvertes"
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data:
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tag: home_alarm_notification
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push:
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interruption-level: critical
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doors_open_notification:
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recipients:
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all:
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services:
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- notify/mobile_app_iphone_de_pierre
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- notify/mobile_app_mae
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conditions: binary_sensor.home_alarm_armed and sensor.ad_number_of_doors_open > 0 and binary_sensor.home_alarm_just_armed
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message:
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title: Alarme
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content: "{sensor.ad_number_of_doors_open} porte(s) ouvertes"
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data:
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tag: home_alarm_notification
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push:
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interruption-level: critical
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intrusion_detected_notification:
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recipients:
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all:
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services:
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- notify/mobile_app_iphone_de_pierre
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- notify/mobile_app_mae
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conditions: binary_sensor.home_alarm_armed and sensor.home_alarm_intrusion_level >= 1
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message:
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title: Alarme
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content: Intrusion détectée
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data:
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tag: home_alarm_notification
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push:
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interruption-level: critical
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intrusion_suspected_notification:
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recipients:
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all:
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services:
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- notify/mobile_app_iphone_de_pierre
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- notify/mobile_app_mae
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conditions: binary_sensor.home_alarm_armed and sensor.home_alarm_intrusion_level > 0 and sensor.home_alarm_intrusion_level < 1
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message:
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title: Alarme
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content: Intrusion suspectée
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data:
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tag: home_alarm_notification
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alarm_unarmed_notification:
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recipients:
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all:
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services:
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- notify/mobile_app_iphone_de_pierre
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- notify/mobile_app_mae
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conditions: not binary_sensor.home_alarm_armed
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message:
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title: Alarme
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content: Désactivation de l'alarme
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timeout: 600
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clear_home_alarm_notification:
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recipients:
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all:
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services:
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- notify/mobile_app_iphone_de_pierre
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- notify/mobile_app_mae
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conditions: not binary_sensor.home_alarm_armed
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message:
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content: clear_notification
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data:
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tag: home_alarm_notification
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@@ -33,6 +33,9 @@ occupancy_sensors:
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class: VirtualSensorsApp
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priority: 8 # default priority app is 50, since most of them require sensors created by virtual sensors, it's important that virtual_sensors start first
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default_values:
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binary_sensor.someone_home: off
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sensors:
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binary_sensor.living_room_occupancy:
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trigger_conditions: sensor.living_room_last_motion <= 5
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@@ -4,24 +4,48 @@ virtual_sensors:
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priority: 10 # default priority app is 50, since most of them require sensors created by virtual sensors, it's important that virtual_sensors start first
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sensors:
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continuous_condition.is_apple_tv_idle:
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time: 5
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conditions: media_player.apple_tv == 'paused' or media_player.apple_tv == 'idle' or media_player.apple_tv == 'standby'
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binary_sensor.is_apple_tv_on: media_player.apple_tv != 'off'
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binary_sensor.someone_home: person.maeva == 'home' or person.pierre == 'home'
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binary_sensor.is_dark_outside: sun.sun == 'below_horizon'
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binary_sensor.is_dark_outside: sun.sun == 'below_horizon'
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# living room sensors
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value_selector.living_room_ambiance_light:
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values:
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0:
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- not binary_sensor.living_room_occupancy
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- binary_sensor.is_apple_tv_on and not binary_sensor.is_apple_tv_idle
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- binary_sensor.projector_on and not binary_sensor.is_vertex2_content_idle
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- light.living_room
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- sensor.mezzanine_motion_light_level > 10
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1: binary_sensor.is_everybody_sleeping
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1:
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- binary_sensor.is_everybody_sleeping
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- binary_sensor.projector_on
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2: true
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# home cinema sensors
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binary_sensor.projector_on: switch.living_room_projector_plug and sensor.living_room_projector_plug_power > 50
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continuous_condition.projector_off_for_a_while:
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time: 90
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default_value: on
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conditions: not binary_sensor.projector_on
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# is_apple_tv_on is not reliable as the the apple tv integration sometimes return "paused" when it's actually off,
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# you should use is_using_apple_tv instead for most automation
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binary_sensor.is_apple_tv_on: media_player.apple_tv != 'off' and media_player.apple_tv != 'idle'
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binary_sensor.is_xbox_on: media_player.xbox != 'off'
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binary_sensor.is_playstation_on: switch.ps5_136_power
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retain_condition.vertex2_has_input_signal:
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retain_time: 10
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conditions: sensor.hdfury_vertex2_07_output_tx0 or sensor.hdfury_vertex2_07_audio_output
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binary_sensor.is_using_apple_tv: binary_sensor.is_apple_tv_on and binary_sensor.vertex2_has_input_signal and select.hdfury_vertex2_07_port_select_tx0 == 0
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binary_sensor.is_using_xbox: binary_sensor.is_xbox_on and binary_sensor.vertex2_has_input_signal and select.hdfury_vertex2_07_port_select_tx0 == 1
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binary_sensor.is_using_playstation: binary_sensor.is_playstation_on and binary_sensor.vertex2_has_input_signal and select.hdfury_vertex2_07_port_select_tx0 == 2
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continuous_condition.is_vertex2_content_idle:
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time: 5
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conditions:
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trigger_conditions:
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- binary_sensor.is_using_apple_tv and (media_player.apple_tv == 'paused' or media_player.apple_tv == 'idle' or media_player.apple_tv == 'standby')
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# - binary_sensor.is_using_playstation and sensor.ps5_136_activity == 'idle'
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# - binary_sensor.is_using_xbox and not binary_sensor.yetanotherpedro_in_game
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#p1p sensors
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binary_sensor.p1p_is_printing:
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trigger_conditions: sensor.garage_p1p_etat_de_l_impression != 'idle' and sensor.garage_p1p_etat_de_l_impression != 'finish' and sensor.garage_p1p_etat_de_l_impression != 'idle' and sensor.garage_p1p_etat_de_l_impression != 'offline'
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1033
apps/homealarm.py
Normal file
1033
apps/homealarm.py
Normal file
File diff suppressed because it is too large
Load Diff
@@ -1,10 +1,13 @@
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import appdaemon.plugins.hass.hassapi as hass
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import appdaemon.exceptions as ad_exception
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import ad_toolbox.smartcondition as SmartCondition
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import re
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import uuid
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from expressionparser import ParsingException
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class Notification:
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ENTITY_PLACEHOLDER_PATTERN = re.compile(r"\{([^{}]+)\}")
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def __init__(self,ad_api,config,name):
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self.recipients = dict()
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self.config = config
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@@ -50,14 +53,40 @@ class Notification:
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for service in recipient_yaml['services']:
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clear_notification(service,tag)
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def render_message_content(self, content):
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if not isinstance(content, str):
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return content
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def replace_entity_state(match):
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entity_id = match.group(1).strip()
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if entity_id == "":
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return match.group(0)
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try:
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state = self.ad_api.get_state(entity_id)
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except Exception as e:
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self.log_error(f"Failed to resolve '{entity_id}' in notification content: {e}")
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return match.group(0)
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if state is None:
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self.log_error(f"Unable to resolve '{entity_id}' in notification content")
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return match.group(0)
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return str(state)
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return self.ENTITY_PLACEHOLDER_PATTERN.sub(replace_entity_state, content)
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def send_notification(self,recipient):
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try: title = self.config['message']['title']
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except KeyError: title = ""
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try: message = self.config['message']['content']
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except KeyError: message = ""
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try: title_template = self.config['message']['title']
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except KeyError: title_template = ""
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try: message_content = self.config['message']['content']
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except KeyError: message_content = ""
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try: data = self.config['message']['data']
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except KeyError: data = dict()
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title = self.render_message_content(title_template)
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message = self.render_message_content(message_content)
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#TODO : maybe it's better to not send tag when it's not needed
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if not 'tag' in data:
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data['tag'] = self.uuid
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@@ -10,7 +10,7 @@ light_mezzanine_01:
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- light.living_room
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light_brightness_pct:
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15: binary_sensor.is_everybody_sleeping
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15: binary_sensor.is_everybody_sleeping or binary_sensor.projector_on
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35: binary_sensor.day_interval_night
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100: True
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@@ -26,7 +26,7 @@ light_mezzanine_02:
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- light.living_room
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light_brightness_pct:
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5: binary_sensor.is_everybody_sleeping
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5: binary_sensor.is_everybody_sleeping or binary_sensor.projector_on
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25: binary_sensor.day_interval_night
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100: True
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@@ -76,4 +76,41 @@ light_living_room:
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off_events:
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- turn_off_all_lights
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- turn_off_all_lights
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|
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projection_screen:
|
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module: smartshutter
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class: SmartShutter
|
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entity: cover.living_room_projection_screen
|
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close_position: 22
|
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|
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close_conditions: # close mean screen down
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# when the projector is turn back on, it can happen that this condition is evaluated before projector_off_for_a_while is updated
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# so I need to test both binary_sensor.projector_on and not binary_sensor.projector_off_for_a_while
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trigger_conditions: binary_sensor.projector_on or not binary_sensor.projector_off_for_a_while
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disable_conditions:
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- binary_sensor.day_interval_night and not binary_sensor.projector_on
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- binary_sensor.is_everybody_sleeping and not binary_sensor.projector_on
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bravia_theatre:
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module: smartswitch
|
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class: SmartSwitch
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entity: media_player.bravia_theatre
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||||
|
||||
smart_conditions: binary_sensor.vertex2_has_input_signal
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|
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w4000i:
|
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module: smartswitch
|
||||
class: SmartSwitch
|
||||
entity: media_player.benq_w4000i
|
||||
|
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smart_conditions: binary_sensor.vertex2_has_input_signal
|
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|
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mezzanine_curtains:
|
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module: smartshutter
|
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class: SmartShutter
|
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entity: cover.salon_mezzanine_curtain
|
||||
|
||||
close_conditions:
|
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trigger_conditions: binary_sensor.projector_on or not binary_sensor.projector_off_for_a_while
|
||||
disable_conditions: self == 'closed' and (binary_sensor.is_dark_outside or binary_sensor.is_anybody_sleeping)
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@@ -114,6 +114,8 @@ from ad_toolbox.eventhandler import EventHandler
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class SmartLight(SmartSwitch):
|
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|
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def on_initialize_smart_object(self):
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self.presence_simulation_slots_active = set()
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# light_brightness_pct_list : ordered list of (Evaluator, label) pairs
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# light_brightness_pct : currently active brightness % (str label)
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self.light_brightness_pct_list = list()
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@@ -196,6 +198,15 @@ class SmartLight(SmartSwitch):
|
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# SmartSwitch overrides
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# ------------------------------------------------------------------
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|
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# While simulation is active for this light, ignore auto-off transitions
|
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# from smart_conditions to keep deterministic on-duration windows.
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def on_smart_conditions_change(self,prev_result,result):
|
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if len(self.presence_simulation_slots_active) > 0:
|
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if result == SmartCondition.Result.Succeeded and self.is_off():
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self.switch_on()
|
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return
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super().on_smart_conditions_change(prev_result,result)
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# Override: apply light_brightness_pct when turning on, if one is active.
|
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def switch_on(self):
|
||||
if self.light_brightness_pct != None:
|
||||
@@ -225,4 +236,61 @@ class SmartLight(SmartSwitch):
|
||||
self.log_info("Turning off")
|
||||
self.call_service("light/turn_off", entity_id = self.entity_id)
|
||||
|
||||
# ------------------------------------------------------------------
|
||||
# Presence simulation API (called by HomeAlarm)
|
||||
# ------------------------------------------------------------------
|
||||
|
||||
def start_presence_simulation(self, source_app=None, slot_name=None, payload=None):
|
||||
if slot_name:
|
||||
self.presence_simulation_slots_active.add(slot_name)
|
||||
|
||||
if not isinstance(payload, dict):
|
||||
payload = {}
|
||||
|
||||
brightness_pct = payload.get('brightness_pct')
|
||||
transition = payload.get('transition')
|
||||
|
||||
if brightness_pct is None and transition is None:
|
||||
self.switch_on()
|
||||
return
|
||||
|
||||
service_kwargs = {'entity_id': self.entity_id}
|
||||
if brightness_pct is not None:
|
||||
service_kwargs['brightness_pct'] = brightness_pct
|
||||
if transition is not None:
|
||||
service_kwargs['transition'] = transition
|
||||
|
||||
self.call_service("light/turn_on", **service_kwargs)
|
||||
|
||||
def stop_presence_simulation(self, source_app=None, slot_name=None, payload=None):
|
||||
if slot_name and slot_name in self.presence_simulation_slots_active:
|
||||
self.presence_simulation_slots_active.remove(slot_name)
|
||||
|
||||
if not isinstance(payload, dict):
|
||||
payload = {}
|
||||
|
||||
if payload.get('keep_on', False):
|
||||
return
|
||||
|
||||
transition = payload.get('transition')
|
||||
if transition is None:
|
||||
self.switch_off()
|
||||
else:
|
||||
self.call_service(
|
||||
"light/turn_off",
|
||||
entity_id=self.entity_id,
|
||||
transition=transition,
|
||||
)
|
||||
|
||||
# If no simulation slot is still active, re-apply current automation
|
||||
# state so the light immediately converges to the expected result.
|
||||
if len(self.presence_simulation_slots_active) == 0 and self.smart_conditions_evaluator:
|
||||
result = self.smart_conditions_evaluator.evaluate(False)
|
||||
if result == SmartCondition.Result.Succeeded:
|
||||
if self.is_off():
|
||||
self.switch_on()
|
||||
else:
|
||||
if self.is_on():
|
||||
self.switch_off()
|
||||
|
||||
|
||||
|
||||
Reference in New Issue
Block a user