tweaked vertex2_has_input_signal retain time

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Pierre committed 2026-10-22 22:12:54 +02:00
1 parent d6d470903c
commit f6f61ddc2e
1 file changed
+1 -1
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@@ -110,7 +110,7 @@ virtual_sensors:
binary_sensor.is_playstation_on: switch.ps5_136_power binary_sensor.is_playstation_on: switch.ps5_136_power
sensor.vertex2_input_selected_icon: sensor.vertex2_input_selected.icon sensor.vertex2_input_selected_icon: sensor.vertex2_input_selected.icon
retain_condition.vertex2_has_input_signal: retain_condition.vertex2_has_input_signal:
retain_time: 20 retain_time: 20 #20 seems like the sweet spot to handle transition between source (AppleTV -> Xbox on projector)
conditions: conditions:
trigger_conditions: (sensor.vertex2_video_signal and sensor.vertex2_video_signal != 'no signal') or sensor.vertex2_audio_signal trigger_conditions: (sensor.vertex2_video_signal and sensor.vertex2_video_signal != 'no signal') or sensor.vertex2_audio_signal
disable_conditions: self and (binary_sensor.vertex2_unreachable or binary_sensor.vertex2_command_processing) disable_conditions: self and (binary_sensor.vertex2_unreachable or binary_sensor.vertex2_command_processing)