tweaked vertex2_has_input_signal retain time
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@@ -110,7 +110,7 @@ virtual_sensors:
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binary_sensor.is_playstation_on: switch.ps5_136_power
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binary_sensor.is_playstation_on: switch.ps5_136_power
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sensor.vertex2_input_selected_icon: sensor.vertex2_input_selected.icon
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sensor.vertex2_input_selected_icon: sensor.vertex2_input_selected.icon
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retain_condition.vertex2_has_input_signal:
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retain_condition.vertex2_has_input_signal:
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retain_time: 20
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retain_time: 20 #20 seems like the sweet spot to handle transition between source (AppleTV -> Xbox on projector)
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conditions:
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conditions:
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trigger_conditions: (sensor.vertex2_video_signal and sensor.vertex2_video_signal != 'no signal') or sensor.vertex2_audio_signal
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trigger_conditions: (sensor.vertex2_video_signal and sensor.vertex2_video_signal != 'no signal') or sensor.vertex2_audio_signal
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disable_conditions: self and (binary_sensor.vertex2_unreachable or binary_sensor.vertex2_command_processing)
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disable_conditions: self and (binary_sensor.vertex2_unreachable or binary_sensor.vertex2_command_processing)
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