Still iterating on the home cinema configuration
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@@ -14,7 +14,7 @@ samsung_the_frame:
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virtual_sensors:
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default_values:
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binary_sensor.tv_auto_shutdown: false
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binary_sensor.tv_on: false
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binary_sensor.is_tv_on: false
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sensors:
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value_selector.samsung_the_frame_target_state:
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power_off:
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@@ -22,14 +22,14 @@ samsung_the_frame:
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- binary_sensor.is_everybody_sleeping or binary_sensor.is_living_room_sleeping or not binary_sensor.someone_home
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- binary_sensor.projector_on or binary_sensor.projector_screen_down
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hdmi: binary_sensor.vertex2_has_input_signal and not binary_sensor.projector_screen_down
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manual: binary_sensor.tv_on and not binary_sensor.tv_auto_shutdown
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manual: binary_sensor.is_tv_on and not binary_sensor.tv_auto_shutdown
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tv_off: not binary_sensor.living_room_occupancy
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art_mode: True
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tv_state: sensor.samsung_the_frame_target_state
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output_sensors:
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is_on: binary_sensor.tv_on
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is_on: binary_sensor.is_tv_on
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is_art_mode: binary_sensor.tv_in_art_mode
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tv_auto_shutdown: binary_sensor.tv_auto_shutdown
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@@ -67,12 +67,30 @@ w4000i:
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continuous_condition.projector_ready:
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conditions: switch.living_room_projector_plug
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time: 30
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continuous_condition.has_allm_signal_for_a_while:
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conditions: binary_sensor.vertex2_allm
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time: 5
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attributes_override:
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icon: sensor.projector_icon
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friendly_name: Projecteur
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press_enter_event: send_projector_enter
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press_enter_events:
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vertex2_allm:
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event_name: state_changed
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event_data:
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entity_id: binary_sensor.has_allm_signal_for_a_while
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new_state:
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state: "on"
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apple_tv_mute_short_press:
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event_name: state_changed
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event_data:
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entity_id: binary_sensor.ir_bridge_apple_tv_mute_button_short_press
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old_state:
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state: "off"
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new_state:
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state: "on"
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projector_ready_conditions: binary_sensor.projector_ready
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@@ -80,10 +98,10 @@ w4000i:
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#cooling_down_sensor: binary_sensor.projector_cooling_down
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smart_conditions:
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trigger_conditions: binary_sensor.vertex2_has_input_signal
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trigger_conditions: binary_sensor.vertex2_has_input_signal and binary_sensor.projector_screen_down
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disable_conditions:
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- self == 'unavailable'
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- self == 'off' and not binary_sensor.projector_screen_down
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#- self == 'off' and not binary_sensor.projector_screen_down
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#- not binary_sensor.projector_screen_down
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#- binary_sensor.projector_cooling_down
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- switch.projector.warming_up
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@@ -93,7 +111,10 @@ bravia_theatre:
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class: SmartSwitch
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entity: media_player.bravia_theatre
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smart_conditions: binary_sensor.vertex2_has_input_signal
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smart_conditions:
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#trigger_conditions: binary_sensor.vertex2_has_input_signal
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trigger_conditions: sensor.vertex2_output_selected == 'Projector' or input_boolean.use_bravia_theater_for_the_frame
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blocking_conditions: not binary_sensor.vertex2_has_input_signal
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projection_screen:
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module: smartshutter
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@@ -101,13 +122,26 @@ projection_screen:
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entity: cover.living_room_projection_screen
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close_position: 22
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close_conditions: # close mean screen down
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# when the projector is turn back on, it can happen that this condition is evaluated before projector_off_for_a_while is updated
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# so I need to test both binary_sensor.projector_on and not binary_sensor.projector_off_for_a_while
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trigger_conditions: binary_sensor.projector_on or not binary_sensor.projector_off_for_a_while
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disable_conditions:
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- binary_sensor.day_interval_night and not binary_sensor.projector_on
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- binary_sensor.is_everybody_sleeping and not binary_sensor.projector_on
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toggle_events:
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apple_tv_mute_long_press:
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event_name: state_changed
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event_data:
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entity_id: binary_sensor.ir_bridge_apple_tv_mute_button_long_press
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old_state:
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state: "off"
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new_state:
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state: "on"
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# close_conditions: # close mean screen down
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# # when the projector is turn back on, it can happen that this condition is evaluated before projector_off_for_a_while is updated
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# # so I need to test both binary_sensor.projector_on and not binary_sensor.projector_off_for_a_while
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# trigger_conditions: binary_sensor.projector_on or not binary_sensor.projector_off_for_a_while
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# disable_conditions:
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# - binary_sensor.day_interval_night and not binary_sensor.projector_on
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# - binary_sensor.is_everybody_sleeping and not binary_sensor.projector_on
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open_conditions: # close mean screen up
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trigger_conditions: binary_sensor.projector_off_for_a_while
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vertex_2:
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module: vertex2
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@@ -128,9 +162,9 @@ vertex_2:
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2:
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name: Playstation
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icon: mdi:sony-playstation
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# 3:
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# name: Switch
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# icon: mdi:nintendo-switch
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3:
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name: Switch
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icon: mdi:nintendo-switch
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output_config:
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default:
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@@ -150,17 +184,14 @@ vertex_2:
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# trigger_conditions: binary_sensor.someone_home
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# blocking_conditions:
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# - binary_sensor.is_everybody_sleeping or binary_sensor.is_salon_sleeping
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# - binary_sensor.vertex2_unreachable and not binary_sensor.tv_on and not binary_sensor.projector_on
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# - binary_sensor.vertex2_unreachable and not binary_sensor.is_tv_on and not binary_sensor.projector_on
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# mutetx0_conditions:
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# trigger_conditions:
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# - binary_sensor.is_sonos_amp_playing_tv and not media_player.piece_a_vivre.is_volume_muted
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# - binary_sensor.is_hw_700_on
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mutetx0_conditions: input_boolean.use_bravia_theater_for_the_frame
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#filmmaker_mode_conditions: sensor.vertex2_input_select_tx0 == 'AppleTV'
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output_selection:
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Projector: binary_sensor.projector_on
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Projector: binary_sensor.projector_screen_down
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TV: True
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# input_selection:
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@@ -174,7 +205,29 @@ vertex_2:
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vertex2_tcp_port: 2220
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video_tx_signal_sensor: sensor.vertex2_video_signal
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allm_sensor: binary_sensor.vertex2_allm
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audio_out_signal_sensor: sensor.vertex2_audio_signal
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output_selected_sensor: sensor.vertex2_output_selected
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input_selected_sensor: sensor.vertex2_input_selected
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unreachable_sensor: binary_sensor.vertex2_unreachable
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unreachable_sensor: binary_sensor.vertex2_unreachable
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use_bravia_theater_for_the_frame:
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module: smartswitch
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class: SmartSwitch
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entity: input_boolean.use_bravia_theater_for_the_frame
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toggle_events:
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- toggle_use_bravia_theater_for_the_frame
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apple_remote:
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module: virtualevents
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class: VirtualEvents
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priority: 100 # default priority app is 50, since the virtual_events doesn't create any sensor but is based on sensor created by many app, it's important it's created last
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virtual_events:
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toggle_use_bravia_theater_for_the_frame:
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event_name: toggle_use_bravia_theater_for_the_frame
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event_condition: binary_sensor.is_tv_on and binary_sensor.ir_bridge_apple_tv_mute_button_short_press
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@@ -4,7 +4,7 @@ virtual_sensors:
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priority: 10 # default priority app is 50, since most of them require sensors created by virtual sensors, it's important that virtual_sensors start first
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default_values:
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binary_sensor.tv_on: false
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binary_sensor.is_tv_on: false
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sensors:
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binary_sensor.someone_home: person.maeva == 'home' or person.pierre == 'home' or (input_boolean.use_red_shelly_presence and binary_sensor.red_shelly_home)
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@@ -23,7 +23,7 @@ virtual_sensors:
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0:
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- not binary_sensor.living_room_occupancy
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- binary_sensor.projector_on and not binary_sensor.is_vertex2_content_idle
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- binary_sensor.tv_on
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- binary_sensor.is_tv_on
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- light.living_room
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- sensor.mezzanine_motion_light_level > 15
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- binary_sensor.is_living_room_sleeping
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@@ -34,7 +34,7 @@ virtual_sensors:
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# home cinema sensors
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binary_sensor.projector_on: switch.living_room_projector_plug and sensor.living_room_projector_plug_power > 50
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binary_sensor.projector_screen_down: cover.living_room_projection_screen.current_position < 50
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binary_sensor.projector_screen_down: cover.living_room_projection_screen.current_position < 90
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continuous_condition.projector_off_for_a_while:
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time: 90
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default_value: on
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@@ -44,11 +44,14 @@ virtual_sensors:
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binary_sensor.is_apple_tv_on: media_player.apple_tv != 'off' and media_player.apple_tv != 'idle'
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binary_sensor.is_xbox_on: binary_sensor.yetanotherpedro #media_player.xbox != 'off' and media_player.xbox != 'unavailable'
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binary_sensor.is_playstation_on: switch.ps5_136_power
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retain_condition.vertex2_has_input_signal:
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retain_time: 10
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sensor.vertex2_input_selected_icon: sensor.vertex2_input_selected.icon
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retain_condition.vertex2_has_input_signal:
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retain_time: 15
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conditions:
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trigger_conditions: (sensor.vertex2_video_signal and sensor.vertex2_video_signal != 'no signal') or sensor.vertex2_audio_signal
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disable_conditions: binary_sensor.vertex2_unreachable
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sensor_attributes:
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icon: sensor.vertex2_input_selected_icon
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binary_sensor.is_using_apple_tv: binary_sensor.is_apple_tv_on and binary_sensor.vertex2_has_input_signal #and select.hdfury_vertex2_07_port_select_tx0 == 0
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binary_sensor.is_using_xbox: binary_sensor.is_xbox_on and binary_sensor.vertex2_has_input_signal #and select.hdfury_vertex2_07_port_select_tx0 == 1
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binary_sensor.is_using_playstation: binary_sensor.is_playstation_on and binary_sensor.vertex2_has_input_signal #and select.hdfury_vertex2_07_port_select_tx0 == 2
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